At the E3 2014 exhibition of E3 2014, many, in fact, for the first time really examined what a curious space adventure is like a curious No Man’s Sky From a modest British studio Hello Games. Everyone liked it so much that the people wanted to learn more not only about the game, but also about the people who planned it.
As a result, PlayStation https://coral-casino-online.co.uk/games/ Blog arranged a co -founder of the company Shono Murray (Sean Murray) a seven -minute interview in which the developer told without hiding how Hello Games began its existence, how long and stubbornly she was engaged in a series Joe Danger. In mid-2013 Murray and three more of his colleagues locked themselves in the office and began to do No Man’s Sky, thereby realizing the idea that the boss Hello Games, A great lover of science fiction, he nurtured from childhood. And then there was an announcement of the project at VGX 2013, the flood under Christmas and, of course, Electronic Entertainment Expo 2014.
Meanwhile, the developer warns, they say, a procedurally generated universe No Man’s Sky – Not at all the most friendly place. She looks, of course, great, but only this is not some serene utopia for you, emphasizes Murray. The game world will be able to inhabit a whole many users, each of which starts on its own unique planet somewhere in the backyard of the galaxy. A certain plot will push space researchers to move to the center, however, in order to get there, it will be necessary to build a ship, collect equipment and further improve them during the action.
According to the chief manager Hello Games, studios want in No Man’s Sky Gamers, like the gorodeli themselves, felt their growth and appreciated the fact that they started with a tiny dish, but in the end they managed to reach the center of the galaxy and find out what is there.
