About pleasant trifles in HomeFront: The Revolution, which is unlikely to notice

Thanks to the good -hearted (and financially prosperous) Deep Silver, Shooter with the Open World HomeFront: The Revolution, born in the bowels Crytek and dopetable in Dambuster Studios, will get to users somewhere next year. In the meantime, the developers are trying to convince us that the game intended for PC, PlayStation 4 and Xbox One will really deserve our attention. At least from a graphic point of view.

Senior designer on narrative HomeFront: The Revolution Xi Jay Kerschner (C.J. Kershner) admitted that the studio is very attentive to the smallest details of the game, including weather effects.

For example, players made so that puddles appear on the streets of the virtual city, and they dry out in the sun. True, this does not carry any value for gameplay, notices Kerschner (that is, you will not be forced to look at puddles for hours). However, in the opinion Dambuster, It is such little things that make the environment look "dynamic and living".

In general, thanks to rendering on the basis of physics and the particle system, the creators of the studio HomeFront: The Revolution They strive to make sure that, getting into one or another part of the card at different times of the day and in any weather, users could not take his eyes off the area in which they found themselves.

At the same time Kerschner confirmed that the plans Dambuster release console versions of the shooter in a resolution of 1080p and with a 30FPS personnel frequency on both prefixes.

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HomeFront: The Revolution

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– And let’s make a https://admiral-casino.uk/mobile-app/ lot of pleasant little things in our game!?
– So no one will notice them ..
– And we will make an interview in which let’s say that the game has many pleasant little things that no one will notice ..

Paradox, in Fallout the negative that there is no graphon, in such news the negativity that the graphone is, there is one negative around: D

For example, players made so that puddles appear on the streets of the virtual city, and they dry out in the sun

Cool, nowhere before this was not like that.
It remains to wait until the puddles after the rain in the shade will dry slower than where the sun’s rays fall.

Well, you don’t say for everyone. For me, Homefront is a great game with which neither Battlefield nor forgive me, Lord Call of Duty, even standing nearby. The magnificent game. 5 times the campaign passed, spent more than one hundred hours in the multiplayer. And I did not receive more pleasure in any other game. Yes, the game is not perfect, there are jambs. But where without them. There, the work is still being done over the fourth battho. And remember what it is and the third part when the exit was. Just unfortunately, Kaos Studios gave only one update to release. And all and closed! Closed the studio. You see. Imagine that the developers of the battles were allowed to release only one patch after the release, and that’s it! Someone would play such a battle for a long time. Think about it.
Homefront is my favorite shooter, and he will always live in my memory. About the second part, I’m not sure that they will do something worthwhile. At least it will not be sure to make the first part for sure. For another team, another concept … everything else ..

Hmm, I somehow sorry for you. After all, the same battle and even the same witch can laugh with Homefront. The script there is stupid, the gameplay is boring and very tedious, the hero is not remembered at all, but not talking about all the stupid “patriotism” which is saturated with the game. And multiplayer is generally a comedy, not you strategies, but just stupid spam drones and turntables.

Maybe now it’s all much more steeper, but do not forget that this was still implemented in 2011 in Test Drive Unlimited 2 (TDU2). The effect of "wet weather" was present in s.T.Al.K.E.R. Clear Sky for dx10.
To regret this miracle in GTA5 from pre -order has not yet appreciated, t.To. I’m afraid to plunge, and even the time that I devote the computer, the COP leaves 🙁

There was also an open world in the 1st part? Otherwise I remember passed for about 30 minutes, the game was not impressed, the usual gray jumper and I blew it. =) You run around the yards of the Townhouse, shoot the adversaries ..

When the campaign talks about how their game looks excellent in every interview, and in the finished product it with Gulkin’s nose, it is very sad (as an example of Watch_dogs), and Fallout about the plot, variability, quests, and the graphone is not revolutionary, but pleasant and does not cut their eyes, and they do not scream about it at every step.

So, the problem is that North Korea here plays the role of a villain, if I would have believed the sinter that China began the capture, at least they have resources and the army, even the equipment is cool. And what Northern Korean has? The remains of the conscience of the technique that is generally ready to fall apart. So it is not possible to believe that Korea can capture someone, but they could only capture the southern Korea if they throw them with caps. Yes, and the idea that the United States in ruins was already captured by Freedom Fighters, but of course the USSR seized everyone there, but there everything was immediately done under the motive “And if only. ", There was even progress how the capture was advanced and how to arrange partisan raids to get new soldiers. Either free the prisoners, then blow up the bridge or knock down the turntable. And here, the plot is felt unlimited, as if they had managed to do it and just the game, the characters were almost not developed, but just walking template, I’m already silent about the scene with the pit of the full corpses where the “red dawn” was remembered at all, and there and there the scribblers tried to make enemies almost cartoon Nazis to start the puppies Pin for a full bouquet.

Yes, spam was any servant, I have always been there, there were always a couple of people who have already pumped out and the chosen for themselves or drones that would have more corpses, and then they took the turntables and fell on the span of Pointes, thereby received even more points to new helicopters if they were played, and there are no missiles against the turntables, it remains only that someone can be presented and you can bring them together and you can collect them points at least for a tank.

Your position can be understood. Nevertheless, in the game everything is very detailed. Korea did not immediately become a superpower. The coming to power of the dictator, the unification of two Korens, the capture of the neighbors, at the same time, the crisis in the States, and t.D. Everything is in the game, you just need to show a desire to understand and understand. ))
Again, the state of technology and resources is a secondary thing. The key factor is the leader. Almost everything depends on this factor. Germany, half a world nearly captured. Why. Leader in power. There was devastation in the USSR, but won the war and became a superpower. Why. Leader in power. Which leader is such and the country. 90 % depends on this factor. And the victorious procession of North Korea begins precisely with the fact that power is changing, and the leader appears. Therefore, the whole plot of the game, for me at least it looks more than believable.

Against aircraft, a lot of weapons, and ways to destroy. Ground UAVs (wolverine and rhino), sensory RPGs, circulations at the armored personnel carrier, emi-granatomets, helicopter again, well, machine guns in the end. Therefore, if there are no glasses, you need not to pray, but to pick up a machine gun, and at least do something. When everyone is praying and hoping for others, they become easy prey for air equipment. If the team is noobskaya, then playing is not easy. But this is any game concerns. Although I remember how alone, on an armored personnel car, he held the sky clear, knocking a bunch of enemy helicopters. And yet, "received even more points for new helicopters" – this is not entirely. To earn a helicopter by helicopter, you need to try very hard. This applies to both UAVs and all other equipment. Because for murders with the help of "purchased gadgets" they give very little. And recording expenses is incredibly difficult.

I’m scared that they don’t have a talk about the multiplayer about the “revolution”, koya and drag the first part.

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