Soren Johnson (Soren Johnson) – leading designer Sid Meier’s Civilization IV. In 2013, he founded Mohawk Games and three years later released Offworld Trading Company. Now Johnson Preparing a "civic" strategy Old World, where the proven game formula is diluted near the curious mechanic.
IN Old World will not cover the long millennia of the existence of mankind and focus only on antiquity. You will lead one of the peoples and will lay the foundation for the dynasty: unlike Civilization, characters c Old World get old and die, so they need to take care of the heirs.
At the moment, seven peoples-fractions have been stated: Assyria, Babylonia, Carthage, Egypt, Greece, Persia and Rome. Each state is distinguished by bonuses and unique units, and rulers are based on real historical or semi -mythical personalities.
Further – several key features Old World:
Orders. Each move you have a limited number of orders with which you move units, start building, starting events, applying diplomacy and so on. According to the authors, the resource gives the actions of meaningfulness. For example, the enemy’s large army with a small number of orders will be vulnerable to a small army with many orders, because the latter will be more agile and maneuverable.
The right to the throne. The https://coral-casino-online.co.uk/login/ ruler must prove that he is worthy to lead his people. When you reach ambitions (the so -called special goals), complete the wonders of the world and get the titles (wise, conqueror and the like), your right to the throne is fixed and gives more orders every year.
Heirs. One move in Old World corresponds to one year. So that the family line does not break, you need to look for a couple and give birth to children. When the ruler dies, his heir goes back to the throne, chooses his ambition and tries to make his name in history.
Events. A system that generates the plot based on your solutions, achievements and characters. IN Old World Over 1,200 unique events. Many are based on real history. For example, one repeats the revenge of Princess Olga Drevlyans. To activate this event, specific conditions will be required: a young heir, an unmarried queen and barbaric tribes nearby. Many classes lead to other events and leave the characters memories, features and relationships. Ideally, there are enough events for many gaming parties with a unique narrative in each.
Ambition. Dynasty in Old World wins when it reaches 10 ambitions, where each subsequent becomes more complicated than the previous. Ambitions are formed from events in the game party and the desires of your characters.
Policy. Each nation has four noble families that give powerful bonuses. They want to manage your cities, but caution is required here-if there are too many cities to one family, it can encroach on your throne, and other families will be jealous: they say, why someone gets more love from the ruler?
Territory. It is impossible to build cities anywhere: special points on the map are allocated for them, which are approximately equally removed from each other. If the points are empty for a long time, they are occupied by barbarians. All this should make a war for the land fiercely. In addition, cities form a center and rural areas, and each improvement is occupied by a cage on the map.
Resources. They use some algorithms from Offworld Trading Company. Resources fall into the flexible market, where their price changes from demand and supply.
Technology tree. It is built on the principle of card decks. Each technology that can be explored falls into the deck. When it comes time to launch the next study, the player is offered four technologies cards. The player chooses one and drops the others. The cards from the reset will appear again only when the deck of technology is mixed – this may need a lot of moves.
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Old World Previously called 10 Crowns. She was going to publish her Starbreeze, However, the company overtook serious financial difficulties. In April 2019 Starbreeze Refused 10 Crowns, Leaving a small independent team Mohawk In a difficult position. I came to the rescue Epic Games: She suggested Mohawk financial support, and in return asked for exluisity for the Epic Games Store (temporary or permanent – is not specified).
Launch Old World will take place somewhere in late May or early June 2020 in early access mode. The game can already be ordered at Epic Games Store for 899 rubles. At the start they promise only English.
